[STATISTICS]
·
ELEMENT: Light /
Curative-Defensive-Supportive-Offensive.
· CLASS: Priestess.
· WEAPON: Flails.
· MAGICAL SPELLS LEVELS:
» I:
Nettoyer [Cleanse]. Geld's hand glow and she
is able to heal an ally from it's ailment.
» II:
Radieux [Radiant]. Geld casts a ray of light
to lighten her party's weight, allowing them
to levitate momentaringly.
» III:
Prisme [Prism]. Geld creates a sphere of
light with her hands to heal an ally.
» IV. :
Épurer [Purify]. Geld casts a ray of light
to damage an opponent.
» V: Matin
[Morning]. Geld is able to change the time
from night to day instantly.
» VI:
Lumičre [Light]. Geld emits a bright light
which paralyzes, stuns, confuses, and
silences opponents.
» VII:
Lumineux [Bright]. Geld emits a bright light
which turns or repels undead.
» VIII:
Soleil [Sun]. Geld blesses an object by
increasing their properties.
» IX:
Ensoleillé [Sunny]. Geld dispels any
enchantments or lift curses from objects.
» X:
Bénit [Bless]. Geld's hand glow and she is
able to restore an ally's mana.
[PILLAR FORM]
·
PILLAR: VI: Pillar of Light.
· WEAPON: Pearl Flail.
· MAGICAL SPELLS LEVELS:
» I: Nacre
[Mother of Pearl]. Geld protects her party in
a manmade armor made of mother of pearl.
» II:
Perle [Pearl]. Geld summons strings of pearl
creates to completely heals the party's
health and mana.
» III:
Pinctada Maxima [Pearl Oyster]. Geld creates
a giant oyster to engulf and revive a fallen
ally.
[TRIVIA]
»
Geld is German for "money". Revlis
is "silver" backwards.
» Geld's color theme is yellow, one
of the primary colors.
» Geld tends to speak in a
third-person narrative, it really gets on Pin
Alie's nerves when she talks like that.
» The creator admits that
she gotten the inspiration for Geld from
sheeps with a hint of Charlotte